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CTC 101 is a modular STEAM program consisting of more than 25 projects and experiments.
Creative Technologies in the Classroom 101, or CTC 101, is Arduino’s one-of-a-kind STEAM (Science, Technology, Engineering, Arts, and Mathematics) program for upper secondary education. Students are introduced to the foundations of programming, electronics, and mechanics through a series of playful, welldocumented projects and easy-to-assemble experiments. Tailored for high school students ages 13 to 17, CTC is the ideal professional development program for upper secondary school teachers and educators. CTC 101 is a modular STEAM program consisting of more than 25 projects and easy-to-assemble experiments.
Teachers will:
● Learn how to get started with Programming and Physical Computing,
● Adapt their lesson plans with more engaging and creative techniques,
● Take a hands-on approach to achieving defined learning objectives.
Students groups will:
● Get started with programming,
● Build fully-functional, interactive projects,
● Explore robotics,
● Learn about connectivity and wireless communication via Bluetooth,
● Enhance their problem-solving and teamwork skills in a collaborative environment.